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Play as GoroEdit

Code: 7E002207

Standard Actions:

  • Forward: Move forward.
  • Backward: Game glitch and blackout.
  • Up: Game glitch and blackout.
  • Down: Game freeze.
  • Low Punch: Game freeze.
  • High Punch: Game freeze.
  • Low Kick: Game freeze.
  • High Kick: Game freeze.
  • Block: Block

Combo Actions:

  • Forward + Up: Goro poses, then game freeze.
  • Forward + Down: Semi-block animation.
  • Forward + Down + Low Punch: Falls, flips to feet, poses.
  • Forward + Down + High Punch: Falls, flips to feet, poses.
  • Forward + Down + Low Kick: Pose, grab animation until release.
  • Forward + Down + High Kick: Pose, grab animation until release.
  • Forward + Down + Block: Opponent stare-off if block is held. Release to taunt.

Play as Shang TsungEdit

Code: 7E002208

Standard Actions:

  • Forward: Backwards movement.
  • Backward: Game freeze.
  • Up: Game freeze.
  • Down: Game freeze.
  • Low Punch: Blackout/freeze/jumble
  • High Punch: Game freeze.
  • Low Kick: Blackout/freeze/jumble
  • High Kick: Game freeze.
  • Block: Game freeze.

Combo Actions:

  • Forward + Up: Semi-Morph, crashes.
  • Forward + Down: Johnny Cage morph (shape only)
  • Forward + Down + Low Punch: Liu Kang morph (shape only)
  • Forward + Down + High Punch: Liu Kang morph (shape only)
  • Forward + Down + Low Kick: Sonya morph (shape only)
  • Forward + Down + High Kick: Sonya morph (shape only)
  • Forward + Down + Block: Hold Block for Scorpion morph, release for Sub-Zero morph. (shape only)

ReptileEdit

The biggest thing about Reptile is that unlike most games, where the character has his or her own set of values that point to that character, Reptile is more or less a “patch” character. Rather than being a separate character, it’s basically just taking Scorpion and Sub-Zero in the same match, overriding them with a Green pallete and a life bar, and upping their speed. Therefore, normal character select codes will NOT work to get Reptile to be playable. To do such a thing, you’ll have to use multiple codes.

The normal character modifier code blacks out after Shang Tsung, so this is proof that Reptile does not exist in a normal character sense.

The Pro-Action Replay code 8084CF87 accesses Reptile to some degree. It only changes your character to his pallete and switches the life meter name to Reptile. You must select Scorpion or Sub-Zero. However, you will either have Scorpion or Sub-Zero’s moves, depending on who you choose, and you won’t have his speed either.

Also, this code acts as an “Always fight” character, so you’re always going to be fighting Reptile as Player 2, be it computer controlled or human.

So what does this mean? Anyone who can hack codes to have both Scorpion and Sub-Zero’s movesets available at the same time, and a code to speed up Player 1 will result in having a fully-playable Reptile as your character!

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